/viscom_framework

Basic framework for the Visual Computing Group of Ulm University.

Primary LanguageC++Creative Commons Zero v1.0 UniversalCC0-1.0

VISCOM Framework

Build Status

This framework is used for graphics applications by the Visual Computing Group at Ulm University.

It is able to run on the groups powerwall and currently supports touch input from this wall.

Build (Windows, *nix)

  • Use conan

  • Setup the remotes for openvr and glfw (need to do this only once):

    conan remote add arsen-studio https://api.bintray.com/conan/arsen-studio/arsen-deps

    conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan

    conan config set general.revisions_enabled=1

  • From the build folder run:

    conan install --build=missing --install-folder=./fwcore ../extern/fwcore/

    conan install --build=missing --install-folder=./fwcore -s build_type=Debug ../extern/fwcore/

    This does not generate debug symbols for Visual Studio and some warnings will be generated. To avoid use the --build parameter without =missing.

Build (OSX)

  • Use conan

  • Setup the remotes for glfw (need to do this only once):

    conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan

    conan config set general.revisions_enabled=1

  • From the project build folder run:

    conan install --build=missing --install-folder=./fwcore ../extern/fwcore/conanfile-osx.txt

    conan install --build=missing --install-folder=./fwcore -s build_type=Debug ../extern/fwcore/conanfile-osx.txt