Tools for Blender's XR branch
https://builder.blender.org/download/xr-actions-D9124/
(look on screenshots for HTC Vive, other headsets are the same except PROFILE would look different, you can watch PeterKim's videos to understand and also to read some OpenXR doc's about namings)
https://www.youtube.com/watch?v=mjhJMFVREVM&list=PLiMcpGf16MaxKRdpureVaCao9WXpsncf9&index=7&ab_channel=MuxedReality
https://www.khronos.org/registry/OpenXR/specs/1.0/refguide/openxr-10-reference-guide.pdf
{
LEFT_ACTION_SET = "vive"
LEFT_ACTION = "click_left"
LEFT_USER_PATH = "/user/hand/left"
RIGHT_ACTION_SET = "vive"
RIGHT_ACTION = "click_right"
RIGHT_USER_PATH = "/user/hand/right"
}
Make sure you've entered correct operator object.vr_modal_operator in your actions
To be able to move your scene, you have to set your landmark as CustomObject and define which object it would be