Alpha color channel bug
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WrathfulSpatula commented
I'm attempting to use alpha channel for full transparency in a project, and it seems to show skybox rather than renderer directly behind, or other noticeable bug cases. The shader likely needs to be modified to support alpha blending, at least at this point. It's also possible that I have not accurately preserved the alpha channel in the shader.
WrathfulSpatula commented
Fixed by #42.