vm6502q/OpenRelativity
An open source framework to add the effects of traveling at relativistic speeds to visualizations or games
C#
Issues
- 8
- 0
2D relativistic physics
#65 opened by WrathfulSpatula - 8
- 1
- 1
Mesh collider shader for static objects
#37 opened by WrathfulSpatula - 16
Kerr, Reissner–Nordström, and Kerr-Newman
#50 opened by WrathfulSpatula - 1
`RelativisticObject` friction mechanics
#55 opened by WrathfulSpatula - 2
PhysX tangent space mechanics
#56 opened by WrathfulSpatula - 1
`RindlerGravity` ConformalMap
#54 opened by WrathfulSpatula - 4
Free-fall / stationary-at-infinity bug
#53 opened by WrathfulSpatula - 1
- 1
Deferred rendering pipeline support
#44 opened by WrathfulSpatula - 4
Complete shadow caster pass
#41 opened by WrathfulSpatula - 1
Alpha color channel bug
#34 opened by WrathfulSpatula - 8
- 0
RelativisticAudioSource gravity position
#36 opened by WrathfulSpatula - 0
Angular velocity Doppler shift
#33 opened by WrathfulSpatula - 1
Light positions should stay correct with static RelativisticObject instances
#32 opened by WrathfulSpatula - 3
Speed-of-light communication channel object for quantum computer systems
#31 opened by WrathfulSpatula - 8
Fix specular reflections
#29 opened by WrathfulSpatula - 1
- 2
- 14
- 2