Aero
Aero is a new modern, experimental, unix-like operating system written in Rust. Aero follows the monolithic kernel design and it is inspired by the Linux Kernel. Aero supports modern PC features such as Long Mode, 5-level paging, and SMP (multicore), to name a few.
Is this a Linux distribution? No, Aero runs its own kernel that does not originate from Linux and does not share any source code or binaries with the Linux kernel.
Official Discord Server: https://discord.gg/8gwhTTZwt8
Screenshots
Running DWM, mesa-demos and Alacritty in Aero!
Features
- 64-bit higher half kernel
- 4/5 level paging
- Preemptive per-cpu scheduler
- Modern UEFI bootloader
- ACPI support (ioapic, lapic)
- Symmetric Multiprocessing (SMP)
- On-demand paging
Goals
- Creating a modern, safe, beautiful and fast operating system.
- Targeting modern 64-bit architectures and CPU features.
- Good source-level compatibility with Linux so we can port programs over easily.
- Making a usable OS which can run on real hardware, not just on emulators or virtual machines.
How to Build and Run Aero
Please make sure you have a unix-like host system before building Aero. If you are using windows, its highly recommended to use WSL 2.
Dependencies
Before building Aero, you need the following things installed:
rust
(should be the latest nightly)nasm
qemu
(optional: required if you want to run it in the Qemu emulator)
If you are building Aero with sysroot, run the following helper script to install additional dependencies.
# make sure to run the script with root privileges!
./tools/deps.sh
You can optionally set the environment variable VERBOSE
to true
, which will pass through the output of your package manager for troubleshooting.
VERBOSE=true ./tools/deps.sh
Note: If your host operating system is not in the list below, you will need to determine the dependency packages' names for your package manager (contributions to this tool are welcome!)
- Arch Linux/based (pacman)
- Debian Linux/based (apt)
- macOS (homebrew)
Hardware
The following are not requirements but are recommendations:
- ~15GB of free disk space
- >= 8GB RAM
- >= 2 cores
- Internet access
Beefier machines will lead to much faster builds!
Getting the source code
The very first step to work on Aero is to clone the repository:
$ git clone https://github.com/Andy-Python-Programmer/aero
$ cd aero
Building Aero
Aero uses a custom build system, that wraps cargo
and takes care of building the kernel and
userland for you. It also builds the initramfs and disk image for you.
The main command we will focus on is ./aero.py
. The source code can be found in the
root of the repository and, as the file name states, it is written in Python.
By default if you run ./aero.py
without any arguments it will build the kernel and userland
in release mode with debug symbols and run it in QEMU. You can configure the behavior of the
build system though. If you want to, you can use the --help
option to read a brief description
of what it can do.
The build system acknowledges few different build modes, which cannot be used together
and they are: --clean
, --check
, --test
and --document
.
-
--clean
option will clean all the build outputs. -
--check
will build the kernel and userland using cargo'scheck
command, this build mode will not produce a disk image, if you want one without actually running Aero in the emulator read ahead -
--test
will run the built-in Aero test suite -
--document
will generate web-based docs using cargo'sdoc
command -
--sysroot
will build the full userland sysroot. If not passed, then the sysroot will only contain theaero_shell
and theinit
binaries.Note: This command will require a relatively large amount of storage space. You may want to have upwards of 10 or 15 gigabytes available if building with full sysroot.
Each of these modes can be used with additional flags, that will alter the behavior in different
ways, some of them will not work for some of these modes - for example: the --la57
option
will not have any effect when you are simply checking or documenting the build.
-
--debug
toggles off the release build flag when calling cargo.Summary: If the
--debug
flag is not passed then it will build Aero in release mode and debug symbols will be available. On the other hand, if the debug flag is passed then it will be built in debug mode and debug symbols will be still available. By default Aero is built in release mode (with debug symbols) since it generates faster and smaller binaries which are easier to test. -
--no-run
prevents from running the built disk image in the emulator -
--bios
lets you choose the firmware the emulator will use when booting Aero, currently supported values are:legacy
anduefi
-
--features
accepts a single comma-separated list of kernel crate features, please keep in mind that there cannot be spaces in between the values -
--target
lets you override the target architecture for which the kernel is built, currently the default value isx86_64-aero_os
-
--la57
tells the emulator to use 5 level paging, if it supports it
The built disk image is stored in the build
directory under the name aero.iso
. Both the
disk root and initramfs root are preserved in case you want to inspect them manually.
Running Aero in an emulator
If you haven't used the --no-run
option and you aren't using the --check
or --document
build
mode, the build system will run Aero in the emulator for you.
Nightly Images
Want to give Aero a shot, without building it! You can go to the latest job and download the latest nightly image (aero.iso
), under artifacts.
Contributing
Contributions are absolutely, positively welcome and encouraged! Check out CONTRIBUTING.md for the contributing guidelines for aero.
License
Aero is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. See the LICENSE file for license rights and limitations.