Pinned Repositories
CardGamePrototype
Some basic mechanics moving cards
Filler
My AI for filler game with some visual
Fillit
Implementation of backtracking algorithm on C language
Fractol
Mandelbrot/Julia/BurningShip sets
Gkrellm
Monitoring modules program using C++ language
GoogleVRShooter
tap the enemies which random spawns
Libft
My library on C language with some useful functions
myAsteroids
Small terminal game using ncurses library and C++ language
Simple2DGame
Touch left or right platform to change ball movement, catch good coins and avoid bad ones
Wolf3d
The game using Ray-Casting on C language
vnekhay's Repositories
vnekhay/Gkrellm
Monitoring modules program using C++ language
vnekhay/CardGamePrototype
Some basic mechanics moving cards
vnekhay/Filler
My AI for filler game with some visual
vnekhay/Fillit
Implementation of backtracking algorithm on C language
vnekhay/Fractol
Mandelbrot/Julia/BurningShip sets
vnekhay/GoogleVRShooter
tap the enemies which random spawns
vnekhay/Libft
My library on C language with some useful functions
vnekhay/myAsteroids
Small terminal game using ncurses library and C++ language
vnekhay/Simple2DGame
Touch left or right platform to change ball movement, catch good coins and avoid bad ones
vnekhay/Wolf3d
The game using Ray-Casting on C language
vnekhay/Ls
My implementation of the Unix command - ls on C language
vnekhay/Printf
My implementation of the function printf on C language
vnekhay/Rtv1
Ray-Tracing program on C language