Pinned Repositories
geom-sweep
Extrudes a shape along a path
kollektor
Node app for image collection and mood boards (like Pinterest)
MowaLibs
Collection of my C++ classes that I use together with CinderLib
pbr-compare
pex-exp-deferred-rendering
Deferred rendering with sphere clipped lights in WebGL
pex-experiments
Collection of experiments for the pex library
pragmatic-pbr
timeline.js
A compact JavaScript animation library with a GUI timeline for fast editing.
webgl-debug
WebGL Debug Utils
vorg's Repositories
vorg/timeline.js
A compact JavaScript animation library with a GUI timeline for fast editing.
vorg/kollektor
Node app for image collection and mood boards (like Pinterest)
vorg/webgl-debug
WebGL Debug Utils
vorg/geom-sweep
Extrudes a shape along a path
vorg/get-image-urls
Scrape image urls from HTML website including CSS background images.
vorg/geom-builder
Simplicial-complex-like geometry builder backed by typed arrays
vorg/geom-revolve
Create geometry by revolving path around Y axis
vorg/interpolate-arrays
Linear interpolation between multiple arrays
vorg/primitive-cube
A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
vorg/fit-rect
Fits one rectangle into another
vorg/geom-merge
Merges multiple geometries into one
vorg/geom-split-vertices
Creates new geometry with unique vertices for each face.
vorg/pex-20001-webgpu
vorg/geom-triangulate
Splits quad or polygon faces into triangles
vorg/nodes-stream
Source code for come of my experiments streamed live
vorg/geom-center-and-normalize
Centers the geometry and scales it to fill 1x1x1 bounding box
vorg/primitive-plane
Plane geometry including UVs and normals
vorg/geom-parse-obj
Parse OBJ geometry files
vorg/geom-edges
Computes unique edges for a list of faces
vorg/geom-normals
Compute normals for the geometry based on faces/cells information
vorg/pex-20006-refraction
vorg/basis_universal
Basis Universal GPU Texture Codec
vorg/gpuweb
Where the GPU for the Web work happens!
vorg/machinery-blog-archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
vorg/mar-17107-space
vorg/mar-20006-ram-notes
vorg/pex-19012-paricles-from-mesh
vorg/pex-renderer-ipad
Physically based renderer (PBR) and scene graph for PEX.
vorg/umbrella
⛱ Mono-repository of 111+ TypeScript/ES6 projects for functional, data driven development
vorg/vim-monokai
Refined Monokai color scheme for vim