/MOOLGOSS

A multiplayer game of space exploration and conquest.

Primary LanguageC#OtherNOASSERTION

MOOLGOSS

A multiplayer game of space exploration and conquest.

For now, MOOLGOSS is at an early brainstorming and technology test phase. In the future the game may even get a proper name.

Setting Up the Development Environment

  1. Install Visual Studio 2012 Express for Desktop (or newer).
  2. Clone both the Git and boar repositories.
    • The boar working folder has to be called Gamedata and it has to reside next to your Git working folder.
    • Get boar from https://code.google.com/p/boar/
    • The boar repo contains art assets and is currently private. For access, contact someone who's working on the project.
  3. Enable NuGet Package Restore for the solution.
    • This happens by right-clicking on the solution in Solution Explorer and choosing Enable NuGet Package Restore.
  4. Compile and run the Client project.
    • The test server may not be online at all times. If it's not, the client may not work at all.