/Artificial_Intelligence_ProgrammingTasks

artificial intelligence programming practices

Primary LanguageProlog

Artificial Intelligence course programming assignments

Programming assignments done in AI course in Fall 2014

  1. Designed a program in Python for simplifying mathematical equations based on A* search.
  2. Game tree generating using Minimax Algorithm and Alpha-Beta Pruning algorithm in Python.
  3. Introductory Prolog Programming.
  4. Designed an agent in Prolog for the Wumpus World Game by logical inference.
  5. Solved the "Star puzzle" game in PDDL.