XInputEnable is deprecated
cugone opened this issue · 1 comments
In the XInput samples (both BasicController and RumbleController) XInputEnable
is used.
XInputEnable
has been marked as deprecated for windows 10 and up. Using the function invokes non-standard-conforming behavior of emitting an error instead of a warning for deprecated
attributes and/or #pragma deprecated
preprocessor directives so the samples will not compile by default without disabling SDL checks:
#if(_WIN32_WINNT >= _WIN32_WINNT_WIN8)
void WINAPI XInputEnable
(
_In_ BOOL enable // [in] Indicates whether xinput is enabled or disabled.
);
#if(_WIN32_WINNT >= _WIN32_WINNT_WIN10)
#pragma deprecated(XInputEnable)
#endif
An alternative would be nice, as I think it's a good thing to have the ability to disable controllers when a program loses focus.
The XINputEnable
function was deprecated for Windows 10 because XInput focus is already handled automatically like other input forms.
I updated the sample to capture this point in this commit.
Note you can always suppress the 4995 deprecation warning with the
/sdl
switch enabled.