Issues
- 0
Bounding Boxes + Farseer = Tight Fit
#38 opened by wallstop - 0
Better Animation Files
#30 opened by wallstop - 0
Camera Bounds / View
#37 opened by wallstop - 0
PathfindingResult Interpretation is not robust
#28 opened by wallstop - 0
Particles -> Particle Emitter
#29 opened by wallstop - 0
- 0
- 5
- 0
Simple Test Projects
#22 opened by wallstop - 0
Pathfinding
#19 opened by wallstop - 0
- 0
Shaders + GPU Primitives
#18 opened by wallstop - 0
Drawable refactor + Interpolation/Regression
#16 opened by wallstop - 0
Flawless Networking
#17 opened by wallstop - 0
Cleanup Camera Model / Screen Region
#15 opened by wallstop - 0
More Menus / UI
#14 opened by wallstop - 0
Actual MapTiles (Graphics + bug)
#12 opened by wallstop - 3
A Jenkins to solve developer pains
#13 opened by wallstop - 0
Camera Bounds fix
#11 opened by wallstop - 0
Services (Models) -> ServiceProvider
#9 opened by wallstop - 0
Immutable Message classes + Namespace refactor
#10 opened by wallstop - 0
Misnamed Models
#8 opened by wallstop - 2
High resolution assets
#6 opened by Vatyx - 2
Procedural Generation?
#5 opened by Vatyx - 3
New physics engine?
#2 opened by Vatyx - 1
- 0
Bounds & Sprite Coordinates Do Not Match
#41 opened by pixelgruff - 0
Borderless Windowed mode not actually windowed.
#44 opened by dogmelons - 0
Character Designs
#31 opened by wallstop - 1
- 1
Transferring to the MonoGame pipeline
#4 opened by Vatyx