Hardware
- CPU : Ryzen 5800X
- GPU : RX6700 (non-XT)
- RAM : 2x8Gib DDR4 3600MT/s
- Display : 2560x1440@144
Software
- Kernel : 6.1.12-arch1-1
- DE : KDE/Plasma on Wayland
- Java : openjdk 19.0.2 2023-01-17
Other stuff running
- Prism Launcher
- CoreCtrl
- Discord
- MangoHud
- maybe sublime-text, Konsole and Dolphin(fm) (should only impact ram usage not GPU performances)
Game Related
- Render distance = 16
- Simulation distance = 12
- FOV = 95
- Render Resolution = 2560x1381, Windowed
- Max Framerate = 260 (Unlimited)
- Vsync = Off
- Shaderpack = ComplementaryShaders_v4.6 with config
Benchmark Methodology
- Fresh minecraft install, fresh configs (exept shader cfg).
- Launch game, change config to those above.
- Generate world in creative with seed
soup
, wait for the world to load by looking around. - Start logging, go up to
y≈100
, sprint fly and land on tree at83.5 82.00 271.5
, look around, stop logging - repeat 4 more times, same instance, from 3.