Game clone build with Phaser, Matter.js, Typescript, and Vite. Based on https://github.com/sgbj/suika-clone.
npm install
npm run dev
- Update sprites
- Update backgrounds
- Show upgrade path
- Next Fruit
- create a queue to push fruit into
- Fix frame bounds
- LocalStorage high score
- Get music
- Next shape
- Add order
- Settings for
- gravity
- weight
- friction
assets from https://kenney.nl/
convert 1.png -resize x80\> 1.png