/multiplexer

c64 game code in assembly

Primary LanguageAssembly

multiplexer

c64 game code in assembly

This code is for the commodore 64 written in assembly. The IDE and assembler used are CBMStudio. It's a work in progress, I'm just trying out techniques like:

  • sprites
  • sprite overlays
  • raster interrupts
  • sprite multiplexing
  • interrupt handling
  • sound
  • music
  • game loop
  • input handling (joystick)
  • character maps
  • screen maps
  • collision detection
  • animation