Issues
- 0
- 0
Ripping Apart Geometry
#50 opened by ryanbartley - 0
Dynamic Geometry for Opponent
#49 opened by ryanbartley - 0
Uniform Buffer Block
#48 opened by ryanbartley - 0
Ground Plane Manipulation through uniforms
#47 opened by ryanbartley - 0
Character Differentiation
#34 opened by wdlindmeier - 0
Port Convergence Sketch to a content module
#44 opened by wdlindmeier - 0
Convergence Proof Of Concept
#33 opened by wdlindmeier - 1
Make tank shot more aesthetically pleasing
#40 opened by wdlindmeier - 0
Audio reactive ground planes
#39 opened by wdlindmeier - 0
Tank line artifact
#38 opened by wdlindmeier - 1
Enhanced Tank
#32 opened by wdlindmeier - 0
Chart junk
#36 opened by wdlindmeier - 0
More camera angles to reenforce the story
#35 opened by wdlindmeier - 2
Work on the story
#21 opened by ryanbartley - 0
Merge Ryans Timeline with Grid Layout stuff
#17 opened by wdlindmeier - 0
Pull GridTimeline into MPE
#18 opened by wdlindmeier - 1
Ability to associate region with content
#16 opened by wdlindmeier - 0
Get MPE sketch working on cinder_dev
#22 opened by wdlindmeier - 0
- 0
comment the structure of timeline
#19 opened by ryanbartley - 0
Grid Layouts should have time and duration
#13 opened by wdlindmeier - 0
Create some sample layouts for Friday
#14 opened by wdlindmeier - 0
Add 3 min clock to composite app
#15 opened by wdlindmeier - 0
- 1
- 1
WindowImpl - Content should hold no variables
#12 opened by ryanbartley - 0
Create battle storyboards
#8 opened by wdlindmeier - 0
Simple Storyboard Animation App
#7 opened by wdlindmeier - 0
Create battle storyboards
#9 opened by wdlindmeier - 2
- 0
[Sketch] Fluid Sim / iPad input
#5 opened by wdlindmeier - 0
[Sketch] Camera Vision / Box 2D
#3 opened by wdlindmeier - 1
[Sketch] "Strings"
#4 opened by wdlindmeier - 1
Timing Reel / Sketch
#1 opened by wdlindmeier - 0
[Sketch] Sin Balls w/ Music
#2 opened by wdlindmeier