weaiken's Stars
langgenius/dify
Dify is an open-source LLM app development platform. Dify's intuitive interface combines AI workflow, RAG pipeline, agent capabilities, model management, observability features and more, letting you quickly go from prototype to production.
iovisor/bcc
BCC - Tools for BPF-based Linux IO analysis, networking, monitoring, and more
zhkl0228/unidbg
Allows you to emulate an Android native library, and an experimental iOS emulation
ailabx/ailabx
AI量化实验室,专注将前沿人工智能技术(深度学习/强化学习/知识图谱)应用于金融量化投资。
1nchaos/adata
免费开源A股量化数据库; 专注A股,专注量化,向阳而生; 开放、纯净、持续、为Ai(爱)发电。为个人量化交易而生,保卫3000(2500)点,珍惜底部机会......【股票数据,股票行情数据,股票量化数据,股票交易数据,k线行情数据,股票概念数据,股票数据接口,行情数据接口】【多数据源融合,动态设置代理,保障数据高可用性】
google/gemma.cpp
lightweight, standalone C++ inference engine for Google's Gemma models.
Rockyzsu/stock
30天掌握量化交易 (持续更新)
mrash/afl-cov
Produce code coverage results with gcov from afl-fuzz test cases
xai-org/grok-1
Grok open release
Tencent/wcdb
WCDB is a cross-platform database framework developed by WeChat.
google/bloaty
Bloaty: a size profiler for binaries
screego/server
screen sharing for developers https://screego.net/
TTimo/doom3.gpl
Doom 3 GPL source release
KhronosGroup/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
google/skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
gre/bezier-easing
cubic-bezier implementation for your JavaScript animation easings – MIT License
gl-transitions/gl-transitions
The open collection of GL Transitions
WerWolv/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
recp/cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
Ryujinx/Ryujinx
Experimental Nintendo Switch Emulator written in C#
wolfpld/tracy
Frame profiler
sogou/workflow
C++ Parallel Computing and Asynchronous Networking Framework
SFUMECJF/cmake-examples-Chinese
快速入门CMake,通过例程学习语法。在线阅读地址:https://sfumecjf.github.io/cmake-examples-Chinese/
mustache/mustache
Logic-less Ruby templates.
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
gonglei007/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
HW140701/Book-list-of-computational-geometry-and-computer-graphics
Must-read and classic books of computational geometry and computer graphics
ssloy/tinyrenderer
A brief computer graphics / rendering course
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。