/carrotfall

A tricky physics-rich game where the player catches falling carrots.

Primary LanguageJava

carrotfall

A tricky physics-rich game where the player catches falling carrots.

Heavily relies on Ashley Entity Component System and Box2D. I used them properly this time, I believe!

Setup

Since it's a gradle project, I believe that all that you need to do to set up your own Carrotfall development environment and to build an .apk is, with Android Stuido, import the root directory.

Play

You can download and play the current prototype-like, early version at https://hollowsouls.itch.io/carrotfall, but it only shows what the gameplay is supposed to be like partially.