Designed for Unity3D
Participating in a GameJam? Need a way to add joystick support but don't have time to code and test for dozens of possible combinations of controllers. Give JoyForAll a try.
- Provides the ability to set a controller (joystick) in game. ** When the Configure Joystick canvas is loaded, the current mappings are destroyed and the onscreen instructions walk the player through setting up their individual joystick.
- Provides the ability to store that controller in PlayerPrefs for the user. ** Can be configured to destory on each game load, or be persistant
- Provides the ability to set a hotkey to activiate the joystick configure screen "backspace"
- Default keyboard keys can be configured for non-joystick usage
- Copy the .unitypackage into your assets folder, and you're good to go.
- Example scene and scripts show what's available right now.