/rigid-body-simulation-with-extended-position-based-dynamics

Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"

Primary LanguageC++

Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"

Originial paper was made by Matthias Müller Miles Macklin Nuttapong Chentanez Stefan Jeschke Tae-Yong Kim for NVIDIA and University of Copenhagen.

orginal paper

Maybe it works, maybe not. It's doing something for sure, but the question is: "What?" I did my best to implement it.