Pinned Repositories
ABSystem
Unity3D AssetBundle 打包与管理系统
AssetAuditor
Tools to control the asset import settings in a Unity project
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AssetStudio_2022
Modded AssetStudio with new features
AutoLOD
Automatic LOD generation + scene optimization
ControlNet
Let us control diffusion models
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
TerrainGrassExample
TestOpenGL
基于Cocos2d-x,重写《OpenGL ES 2.0游戏开发》上下卷的代码示例。
VolumetricCloudURP
wenboqiu's Repositories
wenboqiu/VolumetricCloudURP
wenboqiu/TerrainGrassExample
wenboqiu/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
wenboqiu/ABSystem
Unity3D AssetBundle 打包与管理系统
wenboqiu/AssetAuditor
Tools to control the asset import settings in a Unity project
wenboqiu/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
wenboqiu/AssetStudio_2022
Modded AssetStudio with new features
wenboqiu/AutoLOD
Automatic LOD generation + scene optimization
wenboqiu/ControlNet
Let us control diffusion models
wenboqiu/crest
A class-leading water system implemented in Unity
wenboqiu/dnSpy
.NET debugger and assembly editor
wenboqiu/face-nn
游戏捏脸,基于神经风格迁移框架生成逼真人脸
wenboqiu/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
wenboqiu/FPSSample
A first person multiplayer shooter example project in Unity
wenboqiu/GameAnalytics_SDK_Unity
wenboqiu/Il2CppDumper
Unity il2cpp reverse engineer
wenboqiu/knead_proj
游戏中捏脸的实现
wenboqiu/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
wenboqiu/shaders-botw-grass
A Legend of Zelda: Breath of the Wild-style grass shader
wenboqiu/style2paints
sketch + style = paints :art: (TOG2018/SIGGRAPH2018ASIA)
wenboqiu/TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
wenboqiu/tolua_runtime
tolua runtime library
wenboqiu/tolua_runtime_V2
tolua_runtime升级版,包含了arm64的支持,升级sproto到sproto.new
wenboqiu/UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
wenboqiu/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
wenboqiu/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
wenboqiu/UnityPerformance
wenboqiu/UnityResourceMgr
wenboqiu/xNode
Lets you view and edit node graphs inside Unity
wenboqiu/Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime