Cron is non-ideal for running scheduled application tasks, especially in an app deployed to multiple machines. More details.
Clockwork is a cron replacement. It runs as a lightweight, long-running Ruby process which sits alongside your web processes (Mongrel/Thin) and your worker processes (DJ/Resque/Minion/Stalker) to schedule recurring work at particular times or dates. For example, refreshing feeds on an hourly basis, or send reminder emails on a nightly basis, or generating invoices once a month on the 1st.
Create clock.rb:
require 'clockwork'
module Clockwork
handler do |job|
puts "Running #{job}"
end
# handler receives the time when job is prepared to run in the 2nd argument
# handler do |job, time|
# puts "Running #{job}, at #{time}"
# end
every(10.seconds, 'frequent.job')
every(3.minutes, 'less.frequent.job')
every(1.hour, 'hourly.job')
every(1.day, 'midnight.job', :at => '00:00')
end
Run it with the clockwork executable:
$ clockwork clock.rb
Starting clock for 4 events: [ frequent.job less.frequent.job hourly.job midnight.job ]
Triggering frequent.job
If you need to load your entire environment for your jobs, simply add:
require './config/boot'
require './config/environment'
under the require 'clockwork'
declaration.
Clockwork fits well with heroku's cedar stack.
Consider to use clockwork-init.sh to create a new project for heroku.
The clock process only makes sense as a place to schedule work to be done, not to do the work. It avoids locking by running as a single process, but this makes it impossible to parallelize. For doing the work, you should be using a job queueing system, such as Delayed Job, Beanstalk/Stalker, RabbitMQ/Minion, Resque, or Sidekiq. This design allows a simple clock process with no locks, but also offers near infinite horizontal scalability.
For example, if you're using Beanstalk/Stalker:
require 'stalker'
module Clockwork
handler { |job| Stalker.enqueue(job) }
every(1.hour, 'feeds.refresh')
every(1.day, 'reminders.send', :at => '01:30')
end
Using a queueing system which doesn't require that your full application be loaded is preferable, because the clock process can keep a tiny memory footprint. If you're using DJ or Resque, however, you can go ahead and load your full application enviroment, and use per-event blocks to call DJ or Resque enqueue methods. For example, with DJ/Rails:
require 'config/boot'
require 'config/environment'
every(1.hour, 'feeds.refresh') { Feed.send_later(:refresh) }
every(1.day, 'reminders.send', :at => '01:30') { Reminder.send_later(:send_reminders) }
In addition to managing static events in your clock.rb
, you can configure clockwork to synchronise with dynamic events from a database. Like static events, these database-backed events say when they should be run, and how frequently; the difference being that if you change those settings in the database, they will be reflected in clockwork.
To keep the database events in sync with clockwork, a special manager class DatabaseEvents::Manager
is used. You tell it to sync a database-backed model using the sync_database_events
method, and then, at the frequency you specify, it will fetch all the events from the database, and ensure clockwork is using the latest settings.
Here we're using an ActiveRecord
model called ClockworkDatabaseEvent
to store events in the database:
require 'clockwork'
require 'clockwork/database_events'
require_relative './config/boot'
require_relative './config/environment'
module Clockwork
# required to enable database syncing support
Clockwork.manager = DatabaseEvents::Manager.new
sync_database_events model: ClockworkDatabaseEvent, every: 1.minute do |model_instance|
# do some work e.g...
# running a DelayedJob task, where #some_action is a method
# you've defined on the model, which does the work you need
model_instance.delay.some_action
# performing some work with Sidekiq
YourSidekiqWorkerClass.perform_async
end
[other events if you have]
end
This tells clockwork to fetch all ClockworkDatabaseEvent
instances from the database, creating an internal clockwork event for each one, configured based on the instance's frequency
, at
and optionally name
and tz
methods. It also says to reload the events from the database every 1.minute
; we need pick up any changes in the database frequently (choose a sensible reload frequency by changing the every:
option).
When one of the events is ready to be run (based on it's frequency
, at
and possible tz
methods), clockwork arranges for the block passed to sync_database_events
to be run. The above example shows how you could use either DelayedJob or Sidekiq to simply kick off a worker job. This approach is good because the ideal is to use clockwork as a simple scheduler, and avoid making it carry out any long-running tasks.
ActiveRecord
models are a perfect candidate for the model class. Having said that, the only requirements are:
-
the class responds to
all
returning an array of instances from the database -
the instances returned respond to:
- `id` returning a unique identifier (this is needed to track changes to event settings)
- `frequency` returning the how frequently (in seconds) the database event should be run
- `at` return nil or `''` if not using `:at`, or otherwise any acceptable clockwork `:at` string
- (optionally) `name` returning the name for the event (used to identify it in the Clcockwork output)
- (optionally) `tz` returning the timezone to use (default is the local timezone)
Here's an example of one way of setting up your ActiveRecord models:
# db/migrate/20140302220659_create_frequency_periods.rb
class CreateFrequencyPeriods < ActiveRecord::Migration
def change
create_table :frequency_periods do |t|
t.string :name
t.timestamps
end
end
end
# 20140302221102_create_clockwork_database_events.rb
class CreateClockworkDatabaseEvents < ActiveRecord::Migration
def change
create_table :clockwork_database_events do |t|
t.integer :frequency_quantity
t.references :frequency_period
t.string :at
t.timestamps
end
add_index :clockwork_database_events, :frequency_period_id
end
end
# app/models/clockwork_database_event.rb
class ClockworkDatabaseEvent < ActiveRecord::Base
belongs_to :frequency_period
attr_accessible :frequency_quantity, :frequency_period_id, :at
# Used by clockwork to schedule how frequently this event should be run
# Should be the intended number of seconds between executions
def frequency
frequency_quantity.send(frequency_period.name.pluralize)
end
end
# app/models/frequency_period.rb
class FrequencyPeriod < ActiveRecord::Base
attr_accessible :name
end
# db/seeds.rb
...
# creating the FrequencyPeriods
[:second, :minute, :hour, :day, :week, :month].each do |period|
FrequencyPeriod.create(name: period)
end
...
:at
parameter specifies when to trigger the event:
HH:MM
H:MM
**:MM
HH:**
(Mon|mon|Monday|monday) HH:MM
The simplest example:
every(1.day, 'reminders.send', :at => '01:30')
You can omit the leading 0 of the hour:
every(1.day, 'reminders.send', :at => '1:30')
Wildcards for hour and minute are supported:
every(1.hour, 'reminders.send', :at => '**:30')
every(10.seconds, 'frequent.job', :at => '9:**')
You can set more than one timing:
every(1.day, 'reminders.send', :at => ['12:00', '18:00'])
# send reminders at noon and evening
You can specify the day of week to run:
every(1.week, 'myjob', :at => 'Monday 16:20')
If another task is already running at the specified time, clockwork will skip execution of the task with the :at
option.
If this is a problem, please use the :thread
option to prevent the long running task from blocking clockwork's scheduler.
:tz
parameter lets you specify a timezone (default is the local timezone):
every(1.day, 'reminders.send', :at => '00:00', :tz => 'UTC')
# Runs the job each day at midnight, UTC.
# The value for :tz can be anything supported by [TZInfo](http://tzinfo.rubyforge.org/)
:if
parameter is invoked every time the task is ready to run, and run if the
return value is true.
Run on every first day of month.
Clockwork.every(1.day, 'myjob', :if => lambda { |t| t.day == 1 })
The argument is an instance of ActiveSupport::TimeWithZone
if the :tz
option is set. Otherwise, it's an instance of Time
.
This argument cannot be omitted. Please use _ as placeholder if not needed.
Clockwork.every(1.second, 'myjob', :if => lambda { |_| true })
By default, clockwork runs in a single-process and single-thread. If an event handler takes a long time, the main routine of clockwork is blocked until it ends. Clockwork does not misbehave, but the next event is blocked, and runs when the process is returned to the clockwork routine.
The :thread
option is to avoid blocking. An event with thread: true
runs in a different thread.
Clockwork.every(1.day, 'run.me.in.new.thread', :thread => true)
If a job is long-running or IO-intensive, this option helps keep the clock precise.
Clockwork exposes a couple of configuration options:
By default Clockwork logs to STDOUT
. In case you prefer your
own logger implementation you have to specify the logger
configuration option. See example below.
Clockwork wakes up once a second and performs its duties. To change the number of seconds Clockwork
sleeps, set the sleep_timeout
configuration option as shown below in the example.
From 1.1.0, Clockwork does not accept sleep_timeout
less than 1 seconds.
This restriction is introduced to solve more severe bug #135.
This is the default timezone to use for all events. When not specified this defaults to the local timezone. Specifying :tz in the parameters for an event overrides anything set here.
Clockwork runs handlers in threads. If it exceeds max_threads
, it will warn you (log an error) about missing
jobs.
Boolean true or false. Default is false. If set to true, every event will be run in its own thread. Can be overridden on a per event basis (see the :thread
option in the Event Parameters section above)
module Clockwork
configure do |config|
config[:sleep_timeout] = 5
config[:logger] = Logger.new(log_file_path)
config[:tz] = 'EST'
config[:max_threads] = 15
config[:thread] = true
end
end
You can add error_handler to define your own logging or error rescue.
module Clockwork
error_handler do |error|
Airbrake.notify_or_ignore(error)
end
end
Current specifications are as follows.
- defining error_handler does not disable original logging
- errors from error_handler itself are not rescued, and stop clockwork
Any suggestion about these specifications is welcome.
include Clockwork
is old style.
The old style is still supported, though not recommended, because it pollutes the global namespace.
clock.rb is standard Ruby. Since we include the Clockwork module (the clockwork executable does this automatically, or you can do it explicitly), this exposes a small DSL to define the handler for events, and then the events themselves.
The handler typically looks like this:
handler { |job| enqueue_your_job(job) }
This block will be invoked every time an event is triggered, with the job name passed in. In most cases, you should be able to pass the job name directly through to your queueing system.
The second part of the file, which lists the events, roughly resembles a crontab:
every(5.minutes, 'thing.do')
every(1.hour, 'otherthing.do')
In the first line of this example, an event will be triggered once every five minutes, passing the job name 'thing.do' into the handler. The handler shown above would thus call enqueue_your_job('thing.do').
You can also pass a custom block to the handler, for job queueing systems that rely on classes rather than job names (i.e. DJ and Resque). In this case, you need not define a general event handler, and instead provide one with each event:
every(5.minutes, 'thing.do') { Thing.send_later(:do) }
If you provide a custom handler for the block, the job name is used only for logging.
You can also use blocks to do more complex checks:
every(1.day, 'check.leap.year') do
Stalker.enqueue('leap.year.party') if Date.leap?(Time.now.year)
end
In addition, Clockwork also supports :before_tick
and after_tick
callbacks.
They are optional, and run every tick (a tick being whatever your :sleep_timeout
is set to, default is 1 second):
on(:before_tick) do
puts "tick"
end
on(:after_tick) do
puts "tock"
end
Finally, you can use tasks synchronised from a database as described in detail above:
sync_database_events model: MyEvent, every: 1.minute do |instance_job_name|
# what to do with each instance
end
You can use multiple sync_database_events
if you wish, so long as you use different model classes for each (ActiveRecord Single Table Inheritance could be a good idea if you're doing this).
Only one clock process should ever be running across your whole application deployment. For example, if your app is running on three VPS machines (two app servers and one database), your app machines might have the following process topography:
- App server 1: 3 web (thin start), 3 workers (rake jobs:work), 1 clock (clockwork clock.rb)
- App server 2: 3 web (thin start), 3 workers (rake jobs:work)
You should use Monit, God, Upstart, or Inittab to keep your clock process running the same way you keep your web and workers running.
Thanks to @fddayan, clockworkd
executes clockwork script as a daemon.
You will need the daemons gem to use clockworkd
. It is not automatically installed, please install by yourself.
Then,
clockworkd -c YOUR_CLOCK.rb start
For more details, you can run clockworkd -h
.
If you find a bug, please create an issue - Issues · tomykaira/clockwork.
For a bug fix or a feature request, please send a pull-request. Do not forget to add tests to show how your feature works, or what bug is fixed. All existing tests and new tests must pass (TravisCI is watching).
We want to provide simple and customizable core, so superficial changes will not be merged (e.g. supporting new event registration style).
In most cases, directly operating Manager
realizes an idea, without touching the core.
If you discover a new way to use Clockwork, please create a gist page or an article on your website, then add it to the following "Use cases" section.
This tool is already used in various environment, so backward-incompatible requests will be mostly rejected.
Feel free to add your idea or experience and send a pull-request.
Created by Adam Wiggins
Inspired by rufus-scheduler and resque-scheduler
Design assistance from Peter van Hardenberg and Matthew Soldo
Patches contributed by Mark McGranaghan and Lukáš Konarovský
Released under the MIT License: http://www.opensource.org/licenses/mit-license.php