Developed with Unreal Engine 4, the second project.
-
Pick up the weapon.
Player can press
F
to pick up the weapon on the table. -
Shoot and score.
After clicking the play button, player can shoot the targets in the map with
Left Btn
, and the score player got is displayed on the top left screen. -
Refill the Ammo.
The character only have 6 bullets, after emptying ammo the player can refill it through pressing
Tab
. -
Pause and Resume.
Player can press
Esc
to pause the game at any time. -
Respawn the targets.
There are four targets in the map, and two of them are movable. Player can press
R
to reset these two targets if they were hit. -
Switch the lights.
Player can press
G
to turn on/off the light on the weapon and toggle the depth of field effect. -
Throw the grenate.
Player can press
T
to throw the grenade and spawn a radial impulse to the movable targets.