Pinned issues
Issues
- 2
Boost `test_lexical_cast_throw<long long>` unit tests don't pass on Windows
#8659 opened by stevecotton - 16
Load game dialog not quite big enough
#8656 opened by white-haired-uncle - 0
- 29
Replace Redundant Custom Units with Core Counterparts
#8734 opened by Gweddeoran - 0
Inconsistent xp bar length
#8707 opened by OrangePumpking - 14
- 17
There is a problem with the verification of extension versions in the multiplayer lobby
#8710 opened by alauzon - 3
Unit's hitpoints become negative if they are assigned a value greater than the maximum int value
#8662 opened by amakriLexa04 - 11
Invalid WML leads to corrupt game state
#8735 opened by white-haired-uncle - 2
CI failures on forks of Wesnoth?
#8736 opened by Wedge009 - 0
Typo - PTBR
#8698 opened by RafaMGam - 1
Add a script to delete source files
#8733 opened by gfgtdf - 1
Review the translatable strings in the unit editor
#8677 opened by stevecotton - 3
Unit move during attack selection screen
#8728 opened by alberic89 - 8
Can not show Icon
#8720 opened by guoshimin57 - 12
Disabling Log File button when not using a log file
#8691 opened by sevu - 5
- 9
- 3
Inconsistent id generation by wesnoth.units.clone deletes units after reload
#8708 opened by ProditorMagnus - 1
Document unit vision
#8719 opened by soliton- - 2
Add focus on the downloaded addon in the addon list
#8709 opened by amakriLexa04 - 4
- 1
Wrong trait page opened for units with nameless traits
#8635 opened by sevu - 3
Can't update wesnoth nightly flatpak build
#8711 opened by grz0 - 1
Submerge triggers on bridges over deep water
#8705 opened by OrangePumpking - 6
wesnoth.interface.game_display crashes game when used in [modification][lua]
#8696 opened by ProditorMagnus - 5
Fencer description
#8692 opened by white-haired-uncle - 0
Grammar/accuracy on Brazilian Portuguese text
#8697 opened by RafaMGam - 0
Typo - PTBR
#8699 opened by RafaMGam - 0
Burrow ability is revealed
#8693 opened by sevu - 1
campaignd: Prune older versions of addons
#8690 opened by soliton- - 6
EI: Barrow Wight Resistance to Arcane On Defence Ability Doesn't Work Against Mixed Damage Type Weapons
#8631 opened by IskarJarak01 - 4
command line :debug doesn't work in Arabic
#8673 opened by hermestrismi - 2
- 2
EI: Units With the Survivor Trait Take 1 Damage When an Undead Attack is Redirected to the Shield of the Sentinel Bearer
#8632 opened by IskarJarak01 - 8
EI: Survivor Trait Doesn't Trigger on Defence When Survivor Unit Doesn't Have a Useable Weapon
#8633 opened by IskarJarak01 - 4
EI: Dacyn's Illuminate Visual Is Not Hidden at the Start of S12_Evacuation
#8675 opened by IskarJarak01 - 1
Selecting a unit should show its max_moves when it isn't that unit's side's turn
#8643 opened by stevecotton - 6
- 8
The unit's idle animation is sped up when a dialog box appears after the attack
#8668 opened by amakriLexa04 - 2
Can't rejoin own game if observers are disallowed
#8671 opened by sevu - 1
variant_value.cpp strips negative from a value between -1 and 0, exclusive, in WFL.
#8664 opened by PointMeAtTheDawn - 1
- 2
Way too many guards
#8663 opened by RogueKorin - 3
Strange messages in The Rise of Wesnoth
#8661 opened by amakriLexa04 - 0
Boost filesystem unit tests don't pass on Windows
#8658 opened by stevecotton - 7
Cannot pass SDL2_WEBP_SUPPORT
#8642 opened by iFoundSilentHouse - 2
- 9
- 3
Update OpenSSL for Linux releases
#8641 opened by Wedge009