Pinned Repositories
2D-Water-Shader
2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom
AnisotropicHair
False_PublicMatLibrary
希望开源能够帮到所有人
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
first
first
first-game
game
GameJam
GenshinProject
Amplify Shader Editor Tutorial with Universal Render Pipeline
NahidaRenderProject
A Unity sample project, for rendering Genshin characters like Nahida.
NPR_PBR
whateeeeee's Repositories
whateeeeee/2D-Water-Shader
2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom
whateeeeee/AnisotropicHair
whateeeeee/False_PublicMatLibrary
希望开源能够帮到所有人
whateeeeee/FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
whateeeeee/first
first
whateeeeee/first-game
game
whateeeeee/GameJam
whateeeeee/GenshinProject
Amplify Shader Editor Tutorial with Universal Render Pipeline
whateeeeee/NahidaRenderProject
A Unity sample project, for rendering Genshin characters like Nahida.
whateeeeee/NPR_PBR
whateeeeee/open-project-1
Unity Open Project #1: Chop Chop
whateeeeee/SpriteGlow
A sprite glow effect for Unity game engine
whateeeeee/Unity_URP_Toon
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
whateeeeee/UnityGenshinPostProcessing
A genshin-like post processing render feature, based on URP.
whateeeeee/whateeeeee
Config files for my GitHub profile.