Architecture
This package was created with a specific architecture in mind: application and model (as preprocessed entity), to split as much as possible static objects (such as logo, background, icon, etc.) from dynamic ones (translations, barcodes, serialNumber, ...).
Pass creation and population doesn't fully happen in runtime. Pass template (model) can be one of a set of buffers or a folder, that will contain all the objects needed (static medias) and structure to make a pass work.
Both Pass template will be read and pushed as they are in the resulting .zip file, while dynamic objects will be patched against pass.json
or generated in runtime (manifest.json
, signature
and translation files).
All the static medias from both sources, will be read and pushed as they are in the resulting .zip file; dynamic object will be patched against pass.json
, generated on runtime (manifest.json
, signature
) or merged if already existing (translation files).
⚠ Do not rely on branches outside "master", as might not be stable and will be removed once merged.
Install
$ npm install passkit-generator --save
API Documentation
This package comes with an API documentation, that makes available a series of methods to create and customize passes.
Looking for the previous major version?
Check the v1 branch. That branch is kept for reference only.
Coming from the previous major version?
Look at the Migration Guide.
Get Started
Model
The first thing you'll have to do, is to start creating a model. A model contains all the basic pass data that compose the Pass identity.
These data can be files (icon, thumbnails, ...), or pieces of information to be written in pass.json
(Pass type identifier, Team Identifier, colors, ...).
This package allows to use two kinds of models: Folder Model or Buffer Model. If starting from scratch, the preferred solution is to use the folder as model, as it will allow you to access easily all the files. Also, a buffer model is mainly designed for models that are ready to be used in your application.
Let's suppose you have a file model.zip
stored somewhere: you unzip it in runtime and then get the access to its files as buffers. Those buffers should be available for the rest of your application run-time and you shouldn't be in need to read them every time you are going to create a pass.
To keep a model in memory, the method
createAbstractModel
has been created.
Using the .pass extension is a best practice, showing that the directory is a pass package. (Build your first pass - Apple Developer Portal).
Following to this best practice, the package is set to require each folder-model to have a .pass extension. If omitted in the configuration (as in Usage Example, at "model" key), it will be forcefully added.
Model creation can be performed both manually or with the auxiliary of a web tool I developed, Passkit Visual Designer, which will let you design your model through a neat user interface. It will output a .zip file that you can decompress and use it as both file model and buffer model.
Since .pass
extension is required, it will be up to you to unzip the generated model in a .pass folder.
$ cd yourProjectDir;
$ mkdir passModels && mkdir $_/myFirstModel.pass && cd $_;
Follow the Apple Developer documentation (Package Structure) to build a correct pass model. The icon is required in order to make the pass work. Manifest.json and signature will be automatically ignored from the model and generated in runtime.
You can also create .lproj
folders (e.g. en.lproj or it.lproj) containing localized media. To include a folder or translate texts inside the pass, please refer to Localizing Passes in the API documentation.
To include a file that belongs to an .lproj
folder in buffers, you'll just have to name a key like en.lproj/thumbnail.png
.
Pass.json
Create a pass.json
by taking example from examples folder models or the one provided by Apple for the first tutorial and fill it with the basic informations, that are teamIdentifier
, passTypeIdentifier
and all the other basic keys like pass type. Please refer to Top-Level Keys/Standard Keys and Top-Level Keys/Style Keys.
{
"formatVersion": 1,
"passTypeIdentifier": "pass.<bundle id>",
"teamIdentifier": "<here your team identifier>",
"organizationName": "<your organization name>",
"description": "A localizable description of your pass. To do so, put here a placeholder.",
"boardingPass": {}
}
Certificates
The third step is about the developer and WWDR certificates. I suggest you to create a certificate-dedicated folder inside your working directory (e.g. ./certs
) to contain everything concerning the certificates.
This is a standard procedure: you would have to do it also without using this library. We'll use OpenSSL to complete our work (or to do it entirely, if only on terminal), so be sure to have it installed. You'll need the following three elements:
- Apple WWDR (Worldwide Developer Relationship) certificate
- Signer certificate
- Signer key
While WWDR can be obtained from Apple PKI Portal, to get the signer key
and the certificate
, you'll have to get first a Certificate Signing Request
(.certSigningRequest
file) and upload it to Apple Developers Portal, at Pass Types Identifiers (open it, it's worth it
If you don't have access to macOS (or you are a terminal enthusiast), follow these steps instead.
-
Create a new pass type identifier and provide it with a Name and a reverse-domain bundle id (starting with "pass."). You will put this identifier as value for
passTypeIdentifier
inpass.json
file. -
Confirm and register the new identifier.
-
Go back to the pass type identifiers, click on your new pass id and edit it.
-
Click "Create Certificate" button and follow the instructions until you won't download a certificate like
pass.cer
. (here you'll generate the.certSigningRequest
file to be uploaded). -
Open the downloaded certificate. Go in "Certificates" on left in macOS Keychain access and
right-click > Export "\<certname\>"
. Choose a password (and write it down) and you will get a PKCS#12 file (.p12
). -
Open terminal, place where you want to save the files and insert the following OpenSSL commands changing the contents between angular brackets. You'll have to choose a secret passphrase (and write it down) that you'll use also in the application.
# Creating and changing dir $ mkdir "certs" && cd $_ # Extracting key and cert from pkcs12 $ openssl pkcs12 -in <cert-name>.p12 -clcerts -nokeys -out signerCert.pem -passin pass:<your-password> $ openssl pkcs12 -in <cert-name>.p12 -nocerts -out signerKey.pem -passin pass:<your-password> -passout pass:<secret-passphrase>
-
Execute step 5 also for the WWDR certificate (
.cer
) you downloaded from Apple PKI portal (default name: AppleWWDRCA.cer) but instead exporting it as PKCS#12 (.p12
- you'll also be unable to do that), export it as PEM (.pem
) file.
Usage Examples
Folder Model
/**
* Use `const { createPass } = require("passkit-generator");`
* for usage in pure Node.js. Please note that `Pass` is only exported
* as Typescript type.
*/
import { createPass, Pass } from "passkit-generator";
try {
const examplePass = await createPass({
model: "./passModels/myFirstModel",
certificates: {
wwdr: "./certs/wwdr.pem",
signerCert: "./certs/signercert.pem",
signerKey: {
keyFile: "./certs/signerkey.pem",
passphrase: "123456"
}
},
overrides: {
// keys to be added or overridden
serialNumber: "AAGH44625236dddaffbda"
}
});
// Adding some settings to be written inside pass.json
examplePass.localize("en", { ... });
examplePass.barcode("36478105430"); // Random value
// Generate the stream .pkpass file stream
const stream: Stream = examplePass.generate();
doSomethingWithTheStream(stream);
} catch (err) {
doSomethingWithTheError(err);
}
Buffer Model
/**
* Use `const { createPass } = require("passkit-generator");`
* for usage in pure Node.js. Please note that `Pass` is only exported
* as Typescript type.
*/
import { createPass, Pass } from "passkit-generator";
try {
const examplePass = await createPass({
model: {
"thumbnail": Buffer.from([ ... ]),
"icon": Buffer.from([ ... ]),
"pass.json": Buffer.from([ ... ]),
"it.lproj/pass.strings": Buffer.from([ ... ])
},
certificates: {
wwdr: "./certs/wwdr.pem",
signerCert: "./certs/signercert.pem",
signerKey: {
keyFile: "./certs/signerkey.pem",
passphrase: "123456"
}
},
overrides: {
// keys to be added or overridden
serialNumber: "AAGH44625236dddaffbda"
}
});
// Adding some settings to be written inside pass.json
examplePass.localize("en", { ... });
examplePass.barcode("36478105430"); // Random value
// Generate the stream .pkpass file stream
const stream: Stream = examplePass.generate();
doSomethingWithTheStream(stream);
} catch (err) {
doSomethingWithTheError(err);
}
For more complex usage examples, please refer to examples folder.
Other
If you used this package in any of your projects, feel free to open a topic in issues to tell me and include a project description or link (for companies).
The idea to develop this package, was born during the Apple Developer Academy 17/18, in Naples, Italy, driven by the need to create an iOS app component regarding passes generation for events.
A big thanks to all the people and friends in the Apple Developer Academy (and not) that pushed me and helped me into realizing something like this and a big thanks to the ones that helped me to make technical choices and to all the contributors.
Any contribution, is welcome.
Made with
Contributors
A big thanks to all the people that contributed to improve this package. Any contribution is welcome. Do you have an idea to make this improve or something to say? Open a topic in the issues and we'll discuss together! Thank you
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