/BitmaskTrait

PHP7 bitmask modem trait

Primary LanguagePHP

BitmaskTrait Build Status

PHP7 bitmask modem trait provides seamless integration of bitmasks in your application.

Bitmasks are useful in case when multiple states should be assigned to a single entity or/and exist simultaneously. With help of this trait you can easily pack up to 32/64 states in a single integer like no one else.

Generic example

Lets take regular invoice to demonstrate the essence.

Assuming invoice has several states:

State Sent Opened Closed Failed Archived
Bit 0 1 2 3 4

And related payment can have more than one state:

State In progress Successful Auth. failed Canceled Failed Refused Refunded
Bit 0 1 2 3 4 5 6

Looks like to organize states for both invoice and payment we would need 12 fields, but not with the bitmask.

What we can do is easily pack all 12 states in a single well known integer. Assumed state map can be the following:

State Sent Opened Closed Failed Archived In progress Successful Auth. failed Canceled Failed Refused Refunded
Bit 0 1 2 3 4 5 6 7 8 9 10 11

It can look the following way over time:

Bitmask Sent Opened Closed Failed Archived In progress Successfull Auth. failed Cancelled Failed Refused Refunded
Bit 0 1 2 3 4 5 6 7 8 9 10 11
Invoice sent to customer 3 + +
Invoice payment initiated 35 + + +
Payment successfull 69 + + +
Payment refunded 2117 + + + + +
Payment auth. failed 137 + + +

Basic usage

<?php

use Wilensky\Traits\BitmaskTrait;

class MyClass
{
    use BitmaskTrait; // Injecting trait in your class
}

For ease of use const with relevant bit positions can be created.

const INVOICE_SENT = 0;
const INVOICE_OPENED = 1;

// ... for the sake of brevity

const PAYMENT_REFUSED = 10;
const PAYMENT_REFUNDED = 11;

Creating a state

// All further code assumed inside a class scope function as trait has no public methods

$state = 0; // Initial/Zero state

$sent = $this->setBit(
    $state, // Passing initial/existing state to assign few more to
    self::INVOICE_SENT, // (bit 0)
    self::INVOICE_OPENED // (bit 1)
); // 3 (bits 0/1)

// Adding `PAYMENT_INPROGRESS` state to already arranged mask with 2 states
$paymentInit = $this->setBit(
    $sent, // Passing existing mask `3` (with 2 states, 0 and 1 bits)
    self::PAYMENT_INPROGRESS // (bit 5)
); // 35 (bits 0/1/5)

// or the same stuff with use of another method (@see BitmaskTrait::manageMaskBit())
$paymentInit = $this->manageMaskBit($sent, self::PAYMENT_INPROGRESS, true);

// Proceeding to some terminal payment state
$noOpenInProgress = $this->unsetBit(
    $paymentInit, // 35
    self::PAYMENT_INPROGRESS, // Removing `PAYMENT_INPROGRESS` state (bit 5)
    self::INVOICE_OPENED // among with `INVOICE_OPENED` (bit 1)
); // 1 (bits 0)

// to add relevant terminal states
$invoiceClosed = $this->setBit(
    $noOpenInProgress, // Passing mask with relevant unset states
    self::PAYMENT_SUCCESSFUL, // (bit 6)
    self::INVOICE_CLOSED // (bit 2)
); // 69 (bits 0/2/6)

Checking a state for a state

$state = 69; // Invoice closed

$isInvoiceSent = $this->hasBit($state, self::INVOICE_SENT); // true
$isPaymentSuccessful = $this->hasBit($state, self::PAYMENT_SUCCESSFUL); // true
$isRefunded = $this->hasBit($state, self::PAYMENT_REFUNDED); // false

Checking segments

We remember that we have invoice states along with payment states in a single mask. It is useful sometimes to check whether bit passed relates to a particular segment (if such are being used) or not exceeds the mask size itself.

$invoiceSegment = [0, 4]; // Segment range as a single variable

// No exception as state is in allowed range
$this->isBitInRange(self::INVOICE_CLOSED, ...$invoiceSegment);

// `BitAddressingException` will be thrown as payment state is not in allowed range
$this->isBitInRange(self::PAYMENT_SUCCESSFUL, ...$invoiceSegment);