ESCAPE FROM HAUNTED HILL : https://wilfredloh.github.io/escape-game/
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Problem Statement
- The goal of this game was to get players to be engaged in the game for a minimum duration of 5 mins.
- The game is meant to be played multiple times to allow some replayability, and to get players to solve riddles that provides a sense of accomplishment when they complete the game.
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Technologies / Skills
- Technologies: HTML, CSS, Javascript & DOM Manipulation
- Skills: Game design, copywriting, story-creation
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Approach
- Research games within the scope of the unit
- Narrowed down to story-based or RPG-based games
- Planning structure for level 1
- Write the code using technologies above
- Testing the code, adding visual/audio elements to enhance user-experience
- Upload project on Github
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What I learnt
- A lot of code in multiple sections are re-usable, so re-factoring the code once in a while will be helpful to ensure a more clean & efficient code.
- Plan how many stages/levels before starting to code.
- CSS is important to ensure game looks professionally-done.
- User-feedback is crucial to improving the app. Having multiple people test the game allows revision and improves overall user-experience.
- Committing more and having structure when committing will be useful later on when referencing what has been done.