/fluid

A simple 2D Navier-Stokes based liquid simulator

Primary LanguageC++

fluid

Simple 2D liquid simulator. Uses the incompressible Navier-Stokes equations on an Eulerian grid. Based on Realistic Animation of Liquids by Nick Foster & Dimitri Metaxas.

Dependencies:

  • Windows Media Foundation (for outputting video)
  • Microsoft Foundation Classes (for multithreading)

Usage:

fluidSim.exe scene.fluid