Pinned Repositories
.emacs.d
Stores my emacs configuration files. Here be monsters!
.spacemacs.d
Attempt #2 at jumping to Spacemacs (for Haskell...) - here is my .spacemacs and config layer.
.vim
My vim config. Here be monsters!
advent-of-code-cl
Advent of code solutions in Common Lisp.
advent-of-tdd-workshops
AerialArchitect
An RTS about building floating cities.
Braking-News
Made for the Game Maker's Toolkit Jam 2018. Try to deliver the newspapers without killing anyone...
cs132lab
Labs for CS132. This includes some basic stuff, and my implementation of Oscilloscope Pong.
third-year-project
Source code for Genzai, my third year Computer Science project.
wave-function-collapse-godot
A Godot implementation of the Wave Function Collapse algorithm, using 3D tiles produced in Blender.
willosborne's Repositories
willosborne/AerialArchitect
An RTS about building floating cities.
willosborne/BaseDefence
game lol
willosborne/BeatHopper
YGD 2014 entry
willosborne/BeatRunner
YGD Awards entry
willosborne/GabenSimulator2013
Gaben Simulator 13
willosborne/HelloWorld
A test repo.
willosborne/JSONFarseer
A physics engine/json game engine and editor.
willosborne/OnionEngine
A game engine
willosborne/SFML.Net
Official binding of SFML for .Net languages
willosborne/SFMLFramework
An SFML.Net game framework
willosborne/SpeedCodingZelda
Code from my speed coding Zelda videos
willosborne/Spoon-Knife
This repo is for demonstration purposes only. Comments and issues may or may not be responded to.
willosborne/Testbed
A testbed for my little tests
willosborne/TownByTheSea
A game by me. May never finish this but why not
willosborne/X-flixel
C# + XNA source code port of AdamAtomic's flixel game library (originally for Flash/Actionscript 3)
willosborne/YGDGame
willosborne/ZeldaLike
A Minish Cap clone thing.