/Image-Shader

Mixed-radix 2D fast Fourier transform (FFT) for mobile GPU (OpenGL ES 2.0). Provides a set of functional "shader combinators" for pipelining GPU and CPU bound image transformers without frame buffer copies. Currently I'm only testing this on an iPhone 5. It may work on an iPhone 4s/iPad 2 or better.

Primary LanguageC++GNU General Public License v3.0GPL-3.0

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