Pinned Repositories
Algorithms-LeetCode
:art:I practiced some LeetCode's algorithm problems with C++, Java, Python and Go, and also implemented some classical algorithms.
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Clash-for-Windows
Clash for Windows使用教程,Clash-for-Windows配置,Clash-for-Windows说明,Clash-for-Windows
cv_note
记录cv算法工程师的成长之路,分享计算机视觉和模型压缩部署技术栈笔记。https://harleyszhang.github.io/cv_note/
DepthRegularizedGS
This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
FBANet
Official implementation of ICCV2023 "Towards Real-World Burst Image Super-Resolution: Benchmark and Method"
FSGS
"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
leetcode-master
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
LucidDreamer
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".
windsky123's Repositories
windsky123/qt_vehicle_pano_stitch
Qt-based implementation of the vehicle panoramic stitching system.
windsky123/OGL_PointCloud
OpenGL Point Cloud Viewer
windsky123/GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
windsky123/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
windsky123/DepthRegularizedGS
This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
windsky123/TRIPS
windsky123/leetcode-master
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
windsky123/LucidDreamer
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".
windsky123/FSGS
"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
windsky123/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
windsky123/FBANet
Official implementation of ICCV2023 "Towards Real-World Burst Image Super-Resolution: Benchmark and Method"
windsky123/Clash-for-Windows
Clash for Windows使用教程,Clash-for-Windows配置,Clash-for-Windows说明,Clash-for-Windows
windsky123/cv_note
记录cv算法工程师的成长之路,分享计算机视觉和模型压缩部署技术栈笔记。https://harleyszhang.github.io/cv_note/
windsky123/Algorithms-LeetCode
:art:I practiced some LeetCode's algorithm problems with C++, Java, Python and Go, and also implemented some classical algorithms.