/CellularGrowth

GPU-based cellular growth simulation in Unity. 🧠

Primary LanguageC#MIT LicenseMIT

CellularGrowth

GPU-based cellular growth simulation in Unity. 🧠

2D simulation

Intro

Mass

Edges

3D simulation

Sculpture

3D simulation - ErosiveCellularGrowth

3D cellular growth from an imported mesh.

Bunny

This project uses D3D11 features (ex. Append/Consume buffer), so it requires DirectX environment.

Compatibility

tested on Unity 2018.3.2f1, windows10 (GTX 1060).

Sources

License

MIT