Pinned Repositories
animation-library
Ready Player Me Animation Library
AppTrackingTransparencyIOS
ar-template
Template for starting new AR projects with Unity
ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
bright-fish
Mobile casual arcade in 2D about bright fishes and your reaction rate. Cuphead drawing style. Gameplay, levels, spline, parallax, shaders, Zenject, MessageBus
CarMasters
Car Racing mobile game. Custom gravity, spline-along-movement, procedural track generation
Code-snippets
My samples of code from variety NDA-free projects
hover-journey
Fast-prototyped 3D-action game with Points of interest system
MVPECSArchitecture
Main features: MVP/ECS architecture, reactive programming via UniRx, dependency injection via Zenject.
tank-prototype
This is a small game where the player controls a tank with a turret. There is no main goal in the game itself, apart from the tank destroying all cubes in the scene
wmadwand's Repositories
wmadwand/bright-fish
Mobile casual arcade in 2D about bright fishes and your reaction rate. Cuphead drawing style. Gameplay, levels, spline, parallax, shaders, Zenject, MessageBus
wmadwand/CarMasters
Car Racing mobile game. Custom gravity, spline-along-movement, procedural track generation
wmadwand/animation-library
Ready Player Me Animation Library
wmadwand/AppTrackingTransparencyIOS
wmadwand/ar-template
Template for starting new AR projects with Unity
wmadwand/ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
wmadwand/AsyncPlayground
wmadwand/ChainOfResponsibilityPattern
C# sample
wmadwand/Code-snippets
My samples of code from variety NDA-free projects
wmadwand/CommandPattern
C# sample
wmadwand/hover-journey
Fast-prototyped 3D-action game with Points of interest system
wmadwand/MVPECSArchitecture
Main features: MVP/ECS architecture, reactive programming via UniRx, dependency injection via Zenject.
wmadwand/tank-prototype
This is a small game where the player controls a tank with a turret. There is no main goal in the game itself, apart from the tank destroying all cubes in the scene
wmadwand/unity-arduino-serial-connection
Automatically exported from code.google.com/p/unity-arduino-serial-connection
wmadwand/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
wmadwand/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
wmadwand/captain-blood
wmadwand/InterviewXFlow
wmadwand/Match3-SDK
SDK for creating Match 3 games
wmadwand/MementoPattern
C# sample
wmadwand/MessageService
wmadwand/OpenFracture
Open source mesh slicing/fracturing utility for Unity
wmadwand/PlayerMovement
wmadwand/PrototypePattern
C# simple sample
wmadwand/Tanks-Game-StupidDoge
wmadwand/traffic-system
wmadwand/ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
wmadwand/ZenjectDIStudy