/Connect4

Connect Four for Python & C# bots

Primary LanguagePython

Connect4

This project is about facing off two AI approaches to the Connect 4 game.

On the one hand, the Hispida project ("Atheris Hispida") uses a min-max algorithm.

On the other, the ConNET project uses a pattern-matching algorithm.

The shape of the grid is as follows:

The grid coordinates.

Host = host and port = 9999. The first player listens. The second player connects and from there the bi-directional communication begins. The first player makes the first move.