Connect4
This project is about facing off two AI approaches to the Connect 4 game.
On the one hand, the Hispida project ("Atheris Hispida") uses a min-max algorithm.
On the other, the ConNET project uses a pattern-matching algorithm.
The shape of the grid is as follows:
Host = host and port = 9999. The first player listens. The second player connects and from there the bi-directional communication begins. The first player makes the first move.