An infinite, procedurally generated city, assembled out of blocks using the Wave Function Collapse algorithm. Currently, there is no gameplay, you can only walk around and look at the scenery.
Controls: WASD for walking, Shift to run, Ctrl to jetpack.
Read more about the WFC algorithm here.
Play the game on Itch.io: https://marian42.itch.io/wfc
To view the project in Unity, import it and download the Postprocessing stack from the Asset Store. Alternatively, you can remove the Post Processing Behaviour from the Main Camera.
- Sometimes the WFC algorithm fails. In this case, you'll see white cubes in the world
- The generated world is never unloaded, resulting in worse performance if you explore longer