BetterShadowDash mod makes dashing act like I thought it should.
It might break game balance, but should be relatively unbuggy.
Changes:
-
Hitting enemies while shadow dashing with the sharp shadow charm recharges MP by 16.
TODO: have this amount change based on soul catcher and soul eater charms. -
OVERFLOWING SOUL EFFECTS (When soul and soul reserve full):
- Hitting enemies with sharp shadow heals the knight by 1 mask every 2 hits.
TODO: admittedly this seems broken, we'll see if having this only apply while soul meter is full fixes it enough, might have to increase the number of hits to healing ratio. - Shadow Dash cooldown is the same as the normal dash cooldown, so no recharging. This combines with the dashmaster charm as well.
TODO: hide shadow dash reset animation. - Hitting enemies with sharp shadow resets air dash and air jump.
- Hitting enemies with sharp shadow heals the knight by 1 mask every 2 hits.
The idea is to buff sharp shadow, at the cost of being able to use spells and get the better effects at the same time.
Developer: Wolf123450