a Blender plug-in to quickly create random trees, without sacrificing optional fine-tuning abilities. The trees (or bushwork or plants), including animation, can be exported as Panda3D EGG files fit for tobspr's RenderPipeline.
git clone https://github.com/wolfgangp/quicktree.git ~/.config/blender/2.78/scripts/addons/quicktree
the following are all Blender add-ons and can be installed just like quicktree.
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YABEE
git clone https://github.com/09th/YABEE.git
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Panda3D Bam Exporter
git clone --recursive https://github.com/tobspr/Panda3D-Bam-Exporter.git
####Optional
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RenderPipeline by tobspr
after installation you can run
RP_main_dir/toolkit/render_service/service.py
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Sapling 3 (included in Blender 2.78+)
git clone https://github.com/abpy/improved-sapling-tree-generator.git
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Enable the Blender plug-in Sapling Tree Gen Start Blender, press
Ctrl+Alt+U
to open the User Preferences and enterSapling
in the search box in the top-left corner. Tick the box next to Add Curve: Sapling Tree Gen and click Save User Settings in the bottom-left corner. -
Create a Sapling Tree Press
Shift+A
, select Curve -> Sapling Tree Gen -
Enter the QuickTree menu while in Object Mode press
T
to show the Toolbox. Click on the bottom-most tab called Misc. -
Click any of the randomization buttons to randomize values in the Sapling: Add Tree menu you should see below. Click View for export to view the leaves and be able to skip through the animation in the Timeline.
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Select texture files for Bark Basecolor, Bark Normal and Leaf Basecolor.
Bark Basecolor texture example
Leaf Basecolor texture example: it's important the stem of the leaf is in the bottom middle
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Export after selecting EGG file. Afterwards you may press
F12
to get a preview render.