This is a quick demonstration of a 2D "cone-of-vision" test that AI may perform to detect a player. This was inspired by my love for stealth games, particularly Dishonored. Built with Python v3.5.0 using Pygame and Google's 'math3d' library.
This is a quick demonstration of a 2D "cone-of-vision" test that AI may perform to detect a player. This was inspired by my love for stealth games, particularly Dishonored. Built with Python v3.5.0 using Pygame and Google's 'math3d' library.