Issues
- 4
Ignore files precached in scripts
#15 opened by wootguy - 0
Improvement: Do not clear console
#39 opened by matthewslouismarie - 1
Infinite loop crash
#38 opened by wootguy - 1
not writing sentence file to res
#36 opened by wootguy - 1
Can't find material file when using '..'
#37 opened by wootguy - 0
Search event_* dirs and fix current path order
#34 opened by wootguy - 0
- 3
Symbolic Link Support
#32 opened by fuzun - 1
Duplicate files detected
#31 opened by GarompaEstomper - 2
Implicit path causing generation to not happen
#30 opened by Adambean - 0
Skybox BMP files not added to .res file
#29 opened by wootguy - 0
Ignore missing files that are replaced by GMR
#28 opened by wootguy - 0
Max path length is 63 characters
#27 opened by wootguy - 0
Wrong case on Windows
#19 opened by wootguy - 0
_motd suffix is optional now
#26 opened by wootguy - 0
support trigger_changesky and sky precaching
#25 opened by wootguy - 0
Extra files not included in archive
#24 opened by wootguy - 1
Only include what is required
#13 opened by wootguy - 1
- 1
Weapon HUD files not added to .res
#20 opened by wootguy - 0
m_iszScriptFile ignored
#21 opened by wootguy - 3
-icase and script precaching
#22 opened by incognico - 2
External textures in models not always detected
#23 opened by incognico - 0
"sprites/" should be optional in scripts
#12 opened by wootguy - 1
Backslashes in worldspawn keyvalues
#16 opened by wootguy - 0
- 0
Allow passing in a list of maps
#14 opened by wootguy - 1
False positives
#11 opened by wootguy - 3
.flac files are blacklisted
#10 opened by wootguy - 0
- 1
Custom materials file is required by clients
#9 opened by wootguy - 5
Unable to compile
#6 opened by Neyami - 1
Parse CustomSpriteDir keyvalue
#7 opened by R4to0 - 8
-icase and folder names
#5 opened by incognico - 1
- 6
Sentence errors
#3 opened by lampshady - 5
- 6