wqxhouse's Stars
code-tom-code/D3D8toD3D9shim
This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
aelfakih/Manage-Chia-Farm
Manage-Chia-Farm (MCF) is a menu-driven-program, written in python for windows 10, which allows Chia crypto farmers to move, migrate, overwrite, verify and manage OG and NFT plots.
AnalogJ/scrutiny
Hard Drive S.M.A.R.T Monitoring, Historical Trends & Real World Failure Thresholds
philippnormann/nvidia-sniper
🎯 Autonomously buy Nvidia Founders Edition GPUs as soon as they become available.
i-saint/DynamicPatcher
Runtime C++ Editing
junegunn/seoul256.vim
:deciduous_tree: Low-contrast Vim color scheme based on Seoul Colors
SlightlyMad/VolumetricLights
Volumetric Lights for Unity
keijiro/Flipbook
Flip book effect example for Unity
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
xilun/cbwin
Launch Windows programs from "Bash on Ubuntu on Windows" (WSL)
unity3d-jp/AnotherThread
Sample game for Unite 2016 Tokyo.
NVIDIA/Falcor
Real-time rendering research framework
r-lyeh-archived/id
:suspect: ID, a compile-time string hasher and sequential ID generator (C++11)
napina/containos
Cross platform container library for C++
dbartolini/data-oriented-design
A curated list of data oriented design resources.
SergeyMakeev/TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
cdwfs/cds_job
C++11 lock-free job queue
erich666/jgt-code
Code developed for articles in the "Journal of Graphics Tools"
tobspr/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
wlitwin/Meshless
Implementation of the paper "Meshless Deformation Based on Shape Matching" http://dl.acm.org/citation.cfm?id=1073216
Xerxes1138/UnitySSR
Open source screen space reflection for Unity 5
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
ekmett/quine
haskell, opengl, toy project
mrvux/dx11-vvvv-girlpower
Help patches and samples for vvvv and DirectX11 nodes
rygorous/intel_occlusion_cull
Intel's Software Occlusion Culling demo with my modifications
TheRealMJP/MSAAFilter
MSAA and Temporal AA Sample
SonyWWS/LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games