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SimpleSphere
- a sphere located at (0, 0, -2)
- simple point lighting , simple camera, no texture, just for practice to write Mitsuba2 scene
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SimpleSphereCheckerBack
- "simpleSphere" + checker board rectangle obj + environmental emitter
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SimplePolar
- SimpleSphereCeckerBack + 2 linera polarizer rectangles
- run: mitsuba -m scalar_rgb_polarized polar_simple.xml or use "scalar_spectral_polarized" variant.
- If you would change the angle of the one linear polarizer angle, you could see the polarization effect.