Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
astar
A星算法Java实现
AstroNvim
AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins
awtk
AWTK = Toolkit AnyWhere(为嵌入式、手机和PC打造的通用GUI系统)
awtk-docs
awtk books and manuals
clashX
config
mac 下 .config 配置
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GameDev
# Unity游戏开发资源
gamex
棋牌类游戏框架,参考网狐
wtxagxy's Repositories
wtxagxy/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
wtxagxy/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
wtxagxy/AstroNvim
AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins
wtxagxy/awtk
AWTK = Toolkit AnyWhere(为嵌入式、手机和PC打造的通用GUI系统)
wtxagxy/awtk-docs
awtk books and manuals
wtxagxy/clashX
wtxagxy/config
mac 下 .config 配置
wtxagxy/GameDev
# Unity游戏开发资源
wtxagxy/leetcode
😏 LeetCode solutions in any programming language | 多种编程语言实现 LeetCode、《剑指 Offer(第 2 版)》、《程序员面试金典(第 6 版)》题解
wtxagxy/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
wtxagxy/MotionFramework
MotionFramework is unity3d game framework.
wtxagxy/my-git
Individual collecting material of learning git(有关 git 的学习资料)
wtxagxy/nas-tools
NAS媒体库管理工具
wtxagxy/nvim-lua-guide-zh
https://github.com/nanotee/nvim-lua-guide chinese version
wtxagxy/Overload
3D Game engine with editor
wtxagxy/puerts
Write your game with TypeScript in UE4 or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)
wtxagxy/puerts-starter-kit
puerts unity 项目手脚架
wtxagxy/RxLua
Reactive Extensions for Lua
wtxagxy/SkCode
SkCode = neovim + lua + vscode
wtxagxy/styleguide
Style guides for Google-originated open-source projects
wtxagxy/TexasHoldemSolverJava
A Java implemented Texas holdem and short deck Solver
wtxagxy/TypeLua
The strongly-typed language for lua
wtxagxy/uGUI
Source code for the Unity UI system.
wtxagxy/UGUI-Editor
Unity UGUI editor tools,improve the efficiency of ui development.
wtxagxy/uGUI-Hypertext
Hypertext for uGUI
wtxagxy/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
wtxagxy/unity-tskit
Unity JavaScript脚手架,使用puerts,集成FairyGUI并预置一个脚本框架
wtxagxy/UnityListView
A List View component based on UGUI.
wtxagxy/wtxagxy.github.io
王天星的blog
wtxagxy/xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类