wutipong's Stars
NotYetGames/DlgSystem
Dialogue Plugin System for Unreal Engine
Mountea-Framework/MounteaDialogueSystem
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
The-Chinese-Room/Inkpot
Inkpot - a container for Ink
IzakMarais/reporter
Service that generates a PDF report from a Grafana dashboard
mcmonkeyprojects/SwarmUI
SwarmUI (formerly StableSwarmUI), A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
hollowstrawberry/kohya-colab
Accessible Google Colab notebooks for Stable Diffusion Lora training, based on the work of kohya-ss and Linaqruf
camenduru/kohya_ss-colab
kestrelm/Creature_UE4
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
heavybullets/CreatureForPaperZD
Creature2D modified source and AnimSequences for PaperZD Support
CobraCodeDev/TP_2DSideScrollerBP
A basic 2D side scroller blueprint template for Unreal Engine 5
lllyasviel/Fooocus
Focus on prompting and generating
google/highway
Performance-portable, length-agnostic SIMD with runtime dispatch
fpgaminer/joytag
The JoyTag Image Tagging Model
HugoTini/DeepBump
Normal & height maps generation from single pictures
joeyballentine/Material-Map-Generator
Easily create AI generated Normal maps, Displacement maps, and Roughness maps.
barrykn/big-sur-micropatcher
A primitive USB patcher for installing macOS Big Sur on unsupported Macs
ruslo/polly
:wrench: Collection of CMake toolchain files and scripts for cross-platform build and CI testing (GCC, Visual Studio, iOS, Android, Clang analyzer, sanitizers etc.)
FrictionalGames/AmnesiaAMachineForPigs
FrictionalGames/AmnesiaTheDarkDescent
sezero/quakespasm
QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
kondrak/vkQuake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
NVIDIA/Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
Novum/vkQuake
Vulkan Quake port based on QuakeSpasm
id-Software/Quake-Tools
The source release of the Quake tools and utilities
id-Software/Quake-2
Quake 2 GPL Source Release
id-Software/Quake
Quake GPL Source Release
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
inanevin/LinaVG
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
juliettef/IconFontCppHeaders
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.
googlefonts/rubik
Rubik fonts