Pinned Repositories
dotnet
This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
GIFDecoder
uHyperText
扩展uGUI,支持富文本解析,动画表情以及位移动画等功能
Unity-Sprite-Mesh-Optimizer
unity by default tries to get best mesh outline for each sprite you use to reduce overdraw.
UnityCameraShake
Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object!
UnityGUISoftMask
Unity GUI架构下,支持UI组件以及特效的软裁剪,使用中如有遇到问题,可发邮件12666146@qq.com联系
wProtobuf
Protobuf 3.0,精简的C#代码生成,支持repeated,map,不支持rpc .Net 2.0语法,支持Unity3D,ILRuntime
XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
wuxiongbin's Repositories
wuxiongbin/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
wuxiongbin/uHyperText
扩展uGUI,支持富文本解析,动画表情以及位移动画等功能
wuxiongbin/wProtobuf
Protobuf 3.0,精简的C#代码生成,支持repeated,map,不支持rpc .Net 2.0语法,支持Unity3D,ILRuntime
wuxiongbin/UnityGUISoftMask
Unity GUI架构下,支持UI组件以及特效的软裁剪,使用中如有遇到问题,可发邮件12666146@qq.com联系
wuxiongbin/dotnet
This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
wuxiongbin/Unity-Sprite-Mesh-Optimizer
unity by default tries to get best mesh outline for each sprite you use to reduce overdraw.
wuxiongbin/UnityCameraShake
Simple Camera Shake Method in C# with 3 different constructors and no need to attach it to any object!
wuxiongbin/GIFDecoder