/snow

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snow

Take a look at the project site: http://wyegelwel.github.io/snow

Project dependencies:

  • Cuda (at least compute capacity 2.1)
  • glm
  • OpenGL (probably works if cuda does...)
  • GLEW
  • QtCreator

To build the project, open project/snow.pro in QtCreator and then look at the file. You will likely need to change the path of a few of the dependencies. Then run build. If all goes well, you should be able to run.

Take a look at snow_math.pdf and snow_implicit_math.pdf for a sense of the implementation.

We implemented some features that may be of interest to people not interested in snow. These include:

  • A 3x3 svd solver for cuda (device) which as been snow tested, you can checkout the standalone implementation at: https://github.com/ericjang/svd3
  • A vec3 and mat3 class with most features you would expect