/alexander

2D Flock/boid simulation using the Unity engine

Primary LanguageC#OtherNOASSERTION

alexander

Copyright (C) 2019 Liam Wynn

2D Flock/boid simulation using the Unity engine

Currently running on Unity Version: 2019.2.11f1

Overview

alexander is a 2d boid/flock engine. Eventually I'd like to turn this into a Mount and Blade: Warband style game.

How do I run alexander?

Programs needed: Unity and Unity Hub

Clone this repo. Then, open up Unity Hub. Click "Add" to add the project. Then navigate to [REPO ROOT]/alexander/alexander and open that. You should be able to open and use the project in Unity after that.

Licensing

This program is licensed under the "MIT License". Please see the file LICENSE in the source distribution of this software for license terms.