BinCommander
Control your minecraft account over discord.
BinCommander uses Kotlin (JS), Discord.JS, Mineflayer and NodeJS to allow you to remotely control your minecraft account.
Features
Current:
- Remotely and simultaneously connect multiple accounts to multiple servers
- Remotely see your coordinates and vitals
- Remotely see the latency and TPS of the server
Planned:
- Open a proxy server allowing you to take over control from a bot and switch between different bots and servers from your local minecraft client
- Notifications on events such as Queue Server positions, damage, view distance etc
- Anti AFK, Auto Fish, Auto Mining, Long distance travelling
Usage
Create a discord bot and add it to a server, with permissions to read and send messages.
Create config.json
in the root repository folder, with the following template:
{
"discord": {
"token": "YOUR_BOT_TOKEN",
"prefix": "+"
},
"users": [
{
"discordID": "YOUR_DISCORD_USER_ID",
"spamdelay": 60,
"spam": [
"Text",
"More text"
],
"mcAccounts": [
{
"mcName": "MinecraftUsername1",
"user": "Username or email for legacy accounts",
"pass": "password"
},
{
"mcName": "MinecraftUsername2",
"user": "Username or email for legacy accounts",
"pass": "password",
"clientToken": "You can optionally specify a token instead of a username/password combination"
}
]
}
]
}
Clone and execute ./gradlew run
.
How?
This uses Kotlin with a JavaScript compilation target, allowing typesafe programming for nodejs. I have also written bindings for all the libraries that I use to allow typesafe interoperability.