Unstable frametime with VSync enabled
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rsxrwscjpzdzwpxaujrr commented
Unstable frametime with VSync enabled
I have a 75 Hz refresh rate monitor. With VSYNC enabled, I should have had a stable 13 ms frame time, like in vanilla. Instead, I'm getting a repeating pattern of one very fast frame, two 13 ms frames, and one ~26 ms frame.
Here's a screenshot with the bug:
Here's vanilla for the comparison:
Steps to reproduce
- Change render distance and simulation settings to the minimum
- Enable VSync
- Disable FPS limit
- Create a superflat world
- Look straight down
- You get unstable frametimes
Log files
rsxrwscjpzdzwpxaujrr commented