- undo crash when in Eevee preview mode with Auto Live Update enabled(caused by blender's undo system)
- Normal Format
By default substance will generate Normal Map with DirectX Format, which is not compatible with Blender(OpenGL Format) Here is two thing you can do:
- Q: where is image texture stored?
A: If you saved you blender file, sublender will create a folder named with name of your blender file in the same directory of your blender file, otherwise it will save image texture to a temp folder provided by system
- Q: when will a video tutorial be made?
A: I suck at English, can't speak it fluently. I will try my best to make one asap.