/DevGoose

Mod Menu For Untitled Goose Game

Primary LanguageC#

Dev Goose

About

Dev Goose is a mod menu for Untitled Goose Game. BradCubed was the original creator of TASGoose where a few options were available. xZeKo has been updating it since, including the new Mod Menu, he changed the name from TASGoose to GooseTools, then found there was another program for goose called GooseTools so now has changed it to Dev Goose. DevChagrins also helped with a few bits. DevChagrins started building the multiplayer version of Goose before HouseHouse made it multiplayer GooseNest.

v3.1 Changelog

Fixed noclip support for controllers

Fixed blink spawning in speedrun items

v3 Changelog

v3 Changing the name a finale time from, GooseTools to Dev Goose as there is another external program Called GooseTools and I dont want confliction between the two.

Other GooseTools program is; A Mesh Replacment Modkit for Untitled Goose Game. Written by: Grant Hilgert Sepetember 2020 Found here: https://github.com/GrantHilgert/GooseTools


  • Old menu with command keys has been removed
  • Show/Remove top right and middle text (RIGHT-SHIFT)
  • Added a complete new menu. (INSERT to open) Click on a menu button for another window to pop up. Click the button again to remove the Window.

  • Remove AI is Fixed. You can remove and replace them with K.

  • Changed the games speed to increment steps instead of key commands. + or - to change.

  • Added create/destroy Sphere and Cylinder.

  • Create Cube/Capsule has been updated to include the removal of objects.

  • Added Spawn Timmy in menu and command keys for the Tower Clip. (CTRL + B)

  • Added Complete Tasks buttons in menu, this will complete the tasks, but you will need to complete the last task to get into the next area.

  • Added Spawn Items to menu. This will only teleport the item to the goose. (Saves the game lagging for lower end PCs) There are a handful of items missing either the wrong item name code or teleports you to the items original position, Will invetigate for next update.

  • Added 3 sections of teleports to menu

    • Section 1 is Speedrun locations
      • Geesus Clip, Pub Clip, Blink Clip, Tower Clip, Bridge Clip and House Clip.
    • Section 2 is Area locations
      • Starting Area, Statue/Bench, Garden, High Street, Back Gardens, Pink House, Pub and Mini Village.
    • Section 3 is Fun/OOB locations
      • Above the back of pub, Back Garden's Skybox, Above the hole by well, Roof of the Pink House, Outside the Map by picnic area, Outside the map behind the bell pit, Outside the map on the other side of Mini Village, Above the skybox in the middle threshold of map and Above the Bell pit (shorter part for xZeKos bell clip trials)
  • Added Experimental page to menu. (Please use with caution as you can freeze/break the game)

  • Added Clone/Destroy Goose/People to menu

  • Bring All GameObject to Goose: CTRL + 2

  • 3rd Person Goose: J (Very early development) Push J again to go back to main camera

  • Item Spawner (GameObject Spawner) Added to menu. This will Create a new item instead of Teleporting it. (Does work but is broken)

  • Added Magic Free Cam by 0x0ade: Key is: O (o not zero)

    • Changed the Camea Speed into Increments instead of key steps. Speed; Up: 8, Down: 9
    • Freeze Camera: 1 Camera movement is frozen but you can still move the mouse angle and control the goose, for those added angles. (Thanks VHSquid)
    • Reset Magic Camera Position and Speed: 0 The mouse cursor will be removed after magic camera enabled (known bug)
  • Added UGG Speedrun Page to menu

  • Added Keys

    • Spawn Timmy: CTRL + B
    • Bring All Gameobjects to Goose CTRL + 2 (Will Break Game)
    • 3rd Person Goose: J
    • Free Cam by 0x0ade: O
    • Remove/replace Top right and middle text: RIGHT-SHIFT
  • Command Keys removed and added to the menu:

    • Teleport Goose to 2oose
    • Teleport 2oose to Goose
    • Wireframe
    • Create Cube/Capsule
    • Sizes of Goose
    • Game Speed
  • Changed Keys

    • Remove AI: CTRL+ B to K

There is probably more changes I have forgot, sorry!

Building

To build DevGoose, you will need Visual Studio 2017 or newer. You will need source the proper references to Unity assemblies for Assembly-CSharp and UnityEngine.